It is a movement, a collective awakening of the creative spirit, a group of like minded people empowering one another to Carve It, Cut It, Stitch It and Print It. With the use of CNC tools like routers, lasers, long arm quilters, and 3d Printers, we are creating real world solutions to everyday problems. We do it in the privacy of our own homes, in a shop, at a hacker meeting, and even at public high schools.
We are striving to add curriculum to the Fabber tools that are being introduced every day. We encourage you to follow along as we complete this task. Our mission is to make these “toys” (3D printers, mini-computers, cnc machines) important teaching tools. To use them to teach, real world, problem solving. To challenge our students to rise to the top and leave our Fabber Academy with a knowledge of all things Fabber (Make).
A low student-to-teacher ratio is valuable in any learning environment, so encourage everyone to be teachers. Kids teaching also gain so much self-confidence. When a new kid asks how to hook up an LED and another kid says, “I can show you that,” everyone is growing. As the kids grow as makers and teachers, we encourage them to volunteer as helpers in classes. The next step is for them to lead classes themselves.
Do you long for a place to actually build? Do you yearn for the company of like minded individuals? Do you have a concept that you need help bringing to life? Then join us on Wednesday nights at 6:00pm at the Fabber Space, 2420 Spurr Road, Lexington, Kentucky (it is located in the back of the building at The Learning Center @ Linlee). You will be greeted with open arms by people that, like you, just want to make stuff.
An online community (www.DigitalFabberCommunity.com). It has become a single location to gather and chat, post to forums, browse photo and video galleries, and educate yourself or others about what a fabber is and does.
Our Mission Statement – The College of Innovation will strive to use higher order thinking to implement designs and create products to better serve the community at large. www.CollegeOfInnovation.org
Was born out of the idea that local community members and an innovative school could produce high quality custom products. Custom products, the type of products that only come from collaboration and serious thought.
The CNC Model Club was built with one purpose in mind : To create a community of 3D artists that can share & learn from each other’s skills and modeling techniques in creating 2.5D design work. www.CncModelClub.com
Manufacturing, Engineering, Technology, Hypothesis, Observation, Design & Systemization ... M.E.T.H.O.D.S is an acronym describing the learning and development process practiced by digital fabricators. It is cyclical in nature, meaning that once the end is reached, the process starts all over again, whether for the refinement of a project or the beginning of a new one.
Manufacturing is what fabbers are all about. The entire process begins with determination of materials and the methods by which they are manipulated, from deposition printed polymers to good old-fashioned wood. Both the beginning and end of the METHOD cycle, manufacturing is the key to improving productivity, stretching the limits of possibility, and opening the door to opportunity.
Engineering takes us one step farther in the cycle by enabling precision, capacity and repeatability. Sure, you could put this in first, but then METHOD would become EMTHOD, and really, this flow represents the way most of us work. We use our base knowledge to bring an idea to fruition before testing and refining it into a finished product. Either way, engineering is fundamental to the fabber community.
Technology represents the tools we use and build to give form to our ideas. The field grows literally every day, and mastery of even the basic principles takes a lot of maintenance. As technology grows, so does our own ability to contribute to that expansion. “Early adopters” prove to be ahead of the curve not just in innovation, but also in commerce and productivity.
Hypothesis is a word used in science to indicate a proposed explanation for a certain phenomenon. For our purposes, it is essentially an idea in need of testing, and so represents the foundation of innovation.
Observation can tell us most of what we need to know. It answers questions like “how does it work?” and “what kind of product do my clients need?” Many technological developments have arisen as a result of observation.
Design brings us near the apex of our cycle, allowing for the addition of features, the refinement of mechanisms and, ultimately, the creation of projects that are both functional and beautiful ... from inception to completion.
Systemization is the end, and in a way, the beginning of the M.E.T.H.O.D.S cycle. It is the refinement not of parts and pieces, but of process. Without systemization, no factory could operate. Learn More
A low student-to-teacher ratio is valuable in any learning environment, so encourage everyone to be teachers. Making A Creative Balance!